The descent
Eleven layers.
3,300 meters.
Every layer is 300 meters tall and has its own temperature curve, traps, enemies and resource pool. Use this depth map to plan the descent; the demo covers the first five, and the full game continues to the cargo and the ascent.
5 demo layers 6 pre-release 300 m per layer
Stratum 04 25.8°C
900–1,200 m
Wasteland
Stratum index // top to bottom
Temp / threat
- 01 Gravel Lands 0–300 m · Demo 15.0°C Low
- 02 Deeper Gravel Lands 300–600 m · Demo 17.5°C Moderate
- 03 Dried Desert 600–900 m · Demo 26.6°C High
- 04 Wasteland 900–1,200 m · Demo 25.8°C Severe
- 05 Overgrown Depths 1,200–1,500 m · Demo 21.8°C Extreme
- End of demo · 1,500 m06 Frozen Chasm 1,500–1,800 m · In development -30.6°C Extreme
- 07 Fungal Pools 1,800–2,100 m · In development 17.8°C High
- 08 Crystalline Hollow 2,100–2,400 m · In development 18.5°C High
- 09 Geothermal Vents 2,400–2,700 m · In development 20.9°C Extreme
- 10 Where We Must Reach 2,700–3,000 m · In development Unknown Unknown
- 11 Crimson Ascent 3,000–3,300 m · In development Unknown Unknown