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Full release 09 NOV 2026

CU//Field Guide
Light & Mobility Not craftable

Rose Light

A bright flower lamp that reveals hidden infections.

A powerful omnidirectional light with a five-minute life. Applying it to a limb reveals infection at any stage, even before the moodle appears.

Weight
0.9u
Value
1
INT to recognize
0
INT to craft
—
Decay
5 min

What it does

The Rose Light comes from a Rose Pod found in the Dried Desert. Opening the pod gives a bright light source that illuminates in all directions, which is far more useful than a narrow beam when you are navigating a wide cavern. It lasts only five minutes, so use it for a specific obstacle or fight.

Its medical use is unique: dragging the Rose Light onto a limb reveals that limb’s infection value in the health panel, even below the normal visibility threshold. In Unchipped runs it shows an infection icon instead. Early detection can save a run by catching an infection before sepsis.

Effects and usage

  • Bright omnidirectional light for five minutes.
  • Apply to a limb to reveal its exact infection value.
  • Works below the normal infection display threshold; in Unchipped it shows an icon.
  • Obtained by opening a Rose Pod, not by crafting.

How to get it

Rose Pods in the Dried Desert and Wasteland.

This item is found as loot or bought from survivors; it has no crafting recipe in the current demo build. Its value scales with condition, charge or fluid volume, so sell it only after checking the trade value.

Field notes

  • Use it to inspect a limb after a deep bite or a dirty wound.
  • Do not carry it as your only light; five minutes is short.
  • Check every limb after a fight in the Wasteland.
  • The reveal is diagnostic only. Bring antibiotics or disinfectant to treat what you find.
Data note: values reflect Demo 7.0.1 and the public pre-release build. The full game releases on November 9, 2026 and may change item balance. If you spot a discrepancy, use the sources and corrections page to compare references.

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