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Full release 09 NOV 2026

CU//Field Guide
Light & Mobility Not craftable

Jetpack

Flight, fall control and a 70% weight-reduction backpack.

A back-slot jetpack that lifts you upward and slows falls. Wet weather causes malfunctions, but it is still the best mobility item in the demo.

Weight
2.5u
Value
28
INT to recognize
10
INT to craft
—
Decay
74 s of flight

What it does

The Jetpack is a mobility tool and a storage container in one. Hold W while it has condition to accelerate upward, or use short bursts to slow a fall. It also provides 2.5u of capacity with 70% encumbrance reduction, making it a credible alternative to a Backpack.

Its weaknesses are weight and water. At 2.5u it is heavy, and while wet it alternates between working and malfunctioning; on average it fails for about 32.8% of the time. Flight drains 1.35% condition per second, giving roughly 74 seconds of continuous thrust. At 0% it still works as a container.

Effects and usage

  • Hold W to accelerate upward while condition remains.
  • Slows descent and can cross gaps that would otherwise be lethal.
  • 2.5u capacity, 2u max item weight, 70% encumbrance reduction.
  • 5% insulation; 1.35% condition drain per second of flight.

How to get it

Rare field equipment in life-pods and late-layer loot. Not craftable in the demo.

This item is found as loot or bought from survivors; it has no crafting recipe in the current demo build. Its value scales with condition, charge or fluid volume, so sell it only after checking the trade value.

Field notes

  • Do not fly while wet unless you have no other option.
  • Use short taps to control falls instead of holding thrust.
  • It replaces the Backpack slot; choose mobility or capacity, not both.
  • Keep a backup light in your inventory; the jetpack does not illuminate.
Data note: values reflect Demo 7.0.1 and the public pre-release build. The full game releases on November 9, 2026 and may change item balance. If you spot a discrepancy, use the sources and corrections page to compare references.

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